REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

 Below is review of SHFiguarts Rise Hopper & Rising Impact Effect from Kamen Rider Zero-One series has released by Tamashii Nation and Bandai as action figure and option parts.


SHFiguarts Rise Hopper & Rising Impact Effect Review

Rider bike after a long time. The design is almost the same as the yellow color, and you can tell at a glance that it is for Masked Rider Zero One. Although it has a complicated design such as the body, the painting is accurate and looks good.

The stand on the left side allows you to stand on your own. As usual, the steering wheel and front wheels work together. There is also a rear wheel suspension gimmick. The stand hole is opened directly, but there is also a joint that can be attached from above. 

The cowl has a design that resembles the face of Masked Rider Zero One, such as the antenna. Blue and red lights are reproduced with clear parts. The back side had a simple design and there were no instruments or LCDs. The body is also designed close to Zero One, and the mechanical details such as the engine are also precise. 

The sheet is molded in the usual color. The rear left and right seem to be movable, but there was no such gimmick. front wheel. Tire making is the same as usual. Rear wheel. option. Comes with a hand grip for the bike. Rising impact effect. The stand joint is used by inserting it into the hole at the bottom. However, since the hole in the bottom is also 3 mm, it is possible to insert a support without using it. 

The state of being put on. The feeling of size was almost the same as in the play. The rising impact effect is used upright using the pedestal. The size is quite large because it has an atmosphere that imitates the play. 


Movability and Articulation

Boarding is stable because the joints of the main body are hard and a special handle grip is also attached. However, the pedestal for standing the bike seems to be a little small, and the sense of stability there was not so good. The gimmicks such as the movable handle and suspension are the same as usual.

Fighting while riding the motorcycle that was done in episode 2. Since the main body is movable, it is possible to pose in various ways while riding. There was a flashy bike action only in the early stages, but as usual, the bike scene seems to be steadily decreasing "The only one who can stop you, I am!" The feeling is up. 

Rising impact with effects is a kicking scene that is displayed in the play, but it seems to fit even if it is used like a todome production. Combination with metal cluster in the movie version. 


Summary

This is the review of SHFiguarts Rise Hopper & Rising Impact Effect Set. As always, it's a bike that doesn't appear in the main story quite often, but it seems that it will definitely be released in SHF, and this time it will be released in the form of an effect and a set. 

As for the finished person, the silhouette and details look almost as in the play, the details are carefully painted, the gimmicks such as the handle and suspension are stable as before, and the effect that reproduces the special move is interesting, especially dissatisfied. It became a solid content that does not exist.


Gallery

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

REVIEW SHFiguarts Rise Hopper & Rising Impact Effect, Bandai

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